#273 Die penalty  

I think that to make the game more interesting, as penalty to death, a level should be lost. Since the game isn't full of grinding, that should had more fun to it.

1 votes
 

Comments Leave a comment Leave a comment

Avatar Image
      Thumbs down Thumbs up   
LordZepherr LordZepherr: 426 points   9 months ago
wait, are you saying you would like to add this because there's isn't alot of grinding? The death penalty already takes away 15% of your everything, so when you get to 4 consecutive deaths, you're basically fighting as a lvl 8. Would this eventually wear off? I know I, and hundreds of others would hate it if you permannetly lost a level whenever you died, "yes, i'm finally level 25 and can use this weapon i bought," *ambush/accident/encountered higher level monster*, "Crap, now i'm a lower level and I have to do it all over again, screw this" And what about those places where you just get stuck and end up dying multiple times, at least when you get fed up with it or want to reset your DP, you can remap, but if you lost a level it would just get hardera dn harder until it was ridiculously impossible. Type /deaths at some point in game, I garuntee you that if you add up all the times you've filled up your exp bar, you'd still end up a level -100 at least if this were in effect.
Reply to this comment  Reply     Link to this comment Link

More info

Please login or register to see notification options.